-ra–re poets love -ask—all

erasure poet

When Jeremy Lin signed with Toronto a few days ago he texted Jonas Valanciunas — who was a real fan favourite around here before he got traded away — to respectfully ask if it would be okay to wear JV's former number 17.

JV said cool, and now Lin is #17.

Plus, erasure poets go to NBA basketball games!

The Exponential Death Spiral of Pokerface

pokerface

The basic premise when playing poker is that one never knows what cards the other players are holding. Indeed, 'calling one's bluff' in a gambling-style poker competition essentially amounts to one player 'paying for the right' to look at the opponent's hand, to reveal the card values for the other players in the game that had been to that point occluded from full view (ie. cards in 'the hole').

Given the big data set that emerges from a televised professional poker tournament, on the other hand, with all of the hands dealt, the corresponding recalculations of probabilities after each card turned over and each bet made, the running tabulation of betting pot values, and the presence of the 'hole cam' that shows the TV audience everyone's hidden cards, lies the fact that the televisual-AI apparatus of the event knows everyone's cards before the outcome of each hand is concluded (a handy and trivial AI exercise in image recognition), thus making possible, at least in part, a quantitatively actionable science of human bluffery.

hole cam

This is why the Face — which is dissimulated in the human-to-human communication of game play by being completely devoid of expression, servomechanimistic, through wearing sunglasses or a low-brim hat, etc, so as not to give away 'a tell' that indicates one is bluffing — becomes obsolesced in determining said bluffery, insofar as the human-to-machine communication is concerned: a large enough data set that can recognize and process statistically-anomalous betting decisions vis-à-vis card values around the table doesn't require faciality in its retrospective digestion of the event — 'tells' will be determined by econometric modeling instead.

And yet it remains that these professional poker events take place in real life, in person, in the flesh. The Face still matters in this immediated context as a guarantor of bluff authenticity: there is a qualitative difference between this sort of live, in-person gambling play, and the sort of play that occurs on poker web sites with avatar stand-ins; it is a different sort of affect. Consider the former as a truth marker for how humans act when they are together, trying to deceive one another: the truth of the Pokerface as a guarantor of the false swirls and spirals helically with the false of the Face as an indicator of the true.

Volumetric Boundaries

baseball power

Baseball's anachronism is that it still favours power over speed (borne out as an optimization strategy in quantitative 'sabermetric' analysis); whereas basketball, football, hockey in particular — while once celebrating power in greater proportion — have all reversed the equation today to favour speed over power; meanwhile volleyball and tennis stand perhaps as the best examples in which the development of speed and power have maintained a relatively stable balance.

One imagines in baseball this is due to the relatively discrete separation of offensive and defensive bodies during play on a baseball field, which stands in stark contrast to the immediate intermingling of bodies that occurs in basketball, football, and hockey (after the brief formalist separation of bodies that indicates an address to one's opponent in advance of the agonistic event — ie. the jump ball, snap, or faceoff).

But don't volleyball and tennis have an even more discrete separation of bodies, given the net that separates both teams? True.

Baseball tilts the equation in favour of power because the ball is not required to stay in the park in order to score: the possibility of the home run encourages the balance of skill to tilt heavily in the direction of power.

volleyball power

Volleyball and tennis do not necessarily require the ball to stay in the court, either, so long as the ball hits the ground on the opponent's side before exiting the space of play. Not over a wall with no possibility for defensive intervention, as with baseball, but spiked to a floor with all of the defense waiting for your very stroke, power and speed required to score the point.

(This leads to the question of speed and power in cricket, for example, which also does not require the ball to stay in the park during play but permits batting in a 360-degree direction, as opposed to baseball's 90-degree home run; etcetcetc for other sports.)

cyborgs, plastic

VP

Breath. When we talk about cyborgs in professional sport, we never talk about the referees who carry whistles in their mouths the entire time to substitute signal for voice: a running-with-the-play, into an optical perception of an infraction and its corresponding sympathetic nervous system response, into a spasm of the lungs and a burst of air expelled through the prosthetic whistle.

SJ

Buffer. LeBron James reverse dunking or hitting a three is a factual event; everything else in the televised NBA game is a narrative event, with the referees being a soft gelatin that connects the two. There is an intermediate or fractal quality to this juridical-political-narrative apparatus, though: note the way that former referee Steve Javie is at the League's centralized replay centre in Seacaucus, NJ, providing a secondary and intermediate gelatin between the narrative event and the referees.

pulse, relay, switch

high five

The ways in volleyball and basketball that hand touches — high fives, low fives, fist bumps, etc. — maintain an energetic and affective flow throughout an athletic context, during play as well as during stoppages: congratulating, rewarding, acknowledging, affirming, but also dissipating sad passions, situational failures, and the like.

The difference between the two is largely structural: volleyball centralizes and ritualizes the hand touches, with all 6 players on the floor coming together after each point for a group exchange that appears quite indifferent to whether a point was scored or surrendered. In basketball, meanwhile, the hand touches are more distributed through the 5-player system as multiple haptic relays and switches, one player high-fiving another one here, another over there, and yet again; the energy staying on the move, diffuse, leaking into defensive transition opportunities and brief game stoppages as an occurrent "computational art" based on physical proximity, tempo, context, and event.

xenointelligence

Spurs ball movement

Spurs ball movement

if you want to see a xenointelligence with "affective computational" potential, watch 5 basketball players (or indeed an entire team) when they're in a state of flow with great ball movement.