AutoImmune Wall

("biogramming base bodies: we're all in" - brief notes from a brief presentation made at the 2011 north american society for sport sociology conference in minneapolis)

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Narcosis

On December 31, 1999, the ESPN cable sports network ran its Greatest Moments of the 20th Century, a 6-minute 44-second compilation of the most epic highlights in (primarily American) sport since the advent of television. Set to Aerosmith's "Dream On," the effect is a spine-chilling barrage of significant moments culled from decades of sporting events and condensed into a few minutes of adrenaline-soaked nostalgia. If the average weeknight highlight reel has a mild narcotic effect to it, then Greatest Moments of the 20th Century was crack cocaine, folding a longer stretch of lived time and more intensely felt affects into a televisual delirium whose high fades shortly after consumption.

ESPN's video offers the viewer an accounting of time: in this compilation of the "best" and most memorable moments we have a linear accounting of time extracted from duration — a catalogue of sorts from which one must know all the references as proof of good fan subjectivity, whose cuts may thereafter be rearranged to create a particular narrative order in tandem with the theme music.

Courtesy of adidasCourtesy of adidas

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In early 2011, athletic footwear, apparel and lifestyle conglomerate adidas launched its worldwide marketing campaign "adidas is all in". Presented as a cosmopolitan moment in global sport and physical culture — at least insofar as its endorsers and target markets are concerned — the campaign's television creative consisted of 15, 30 and 60-second edits of a centrepiece 120-second ad, played at the launch of the campaign and available on Youtube thereafter. Within five months of the "adidas is all in" launch, the full-length version had been viewed over 2 million times.

In contrast with the ESPN video, "All In" is rather an accounting of globalized, cosmopolitan space in a durational moment of time: two minutes of sports and entertainment happening around the world right now. Set to a pulsing soundtrack by Justice, the moving gestures in this dynamic form are asignifiying in the sense that these sports and entertainment figures have been abstracted from referential time — one does not need to know nearly as many references in order to "comprehend" the video text. While Muybridge and Marey used stroboscopic photography to deconstruct the moving body into series of still images, adidas strobes bodies together with light and sound, moving-cuts moving through each break, amodally intermingling gestures as part of the composing form of the biogram.

Amodality

The cut moves from sound to image, as seen in the scene with football players barking like dogs morphing to stadium security apparatus (the latter of which legitimates the contest as an important event):

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The cut also moves through tiny explosions of light, "independent" of gesture in their luminescence:

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Goal

Eduardo Galeano once described the goal in soccer as that sport's orgasmic form. Interestingly, however, it is Rose the basketball player and not Messi the footballer who scores in the end, providing a release to the pent-up libidinal tension whose point of inflection may be found in the speed bag pummeling of frenulum or clitoris.

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This is definitely a schizorgasm we are describing, however. Rose's dunk is immediately followed by a punishing blow to the face in the boxing ring, which sets off a chain of aggression in the succeeding clips. (Consent?) As the pulsing waves of pleasure subside to a refractory period of shopping or consumption we are led through an affective tonality of aggression and conflict: the Haka warrior dance used by the New Zealand All-Blacks rugby team to intimidate opponents; two college football mascots fighting on the sidelines; a figure wearing a protective gas mask and holding a flaming torch, suggesting perhaps an ambiguous recognizance between street artist or political activist and providing a stark counter-punctum to the clip of security dogs and officers earlier in the video. It is intensities that have been represented, after all.

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Intensity and representation

A cultural studies read of the text as semiotic is certainly important — for example, within the representational elements of gender, race, embodiment or movement culture — but in a sense these are retrospectively coded understandings.

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As Brian Massumi suggests, "The kinds of codings, griddings, and positionings with which cultural theory has been preoccupied are no exception to the dynamic unity of feedback and feed-forward, or double becoming. Gender, race, and orientation are what Ian Hacking calls 'interactive kinds': logical categories that feed back into and transform the reality they describe (and are themselves modified by in return). Ideas about cultural or social construction have dead-ended because they have insisted on bracketing the nature of the process" (Parables for the Virtual, p.11).

It is the movements of becoming-bodies, rather, not to mention their (re)production through sophisticated digital editing techniques that emerge as the biogram and its composing form with which we should be concerned. This dynamism is forged under intense speed, a subtle narcosis of attack on perception that through a particular pathway of movement states simply "I want more."

we're all in.

(abstract submitted to the 2011 north american society for sport sociology conference in minneapolis)

Courtesy of adidasCourtesy of adidasCourtesy of adidasCourtesy of adidas

 

Biogramming Base Bodies: We're All In

In early 2011, athletic footwear, apparel and lifestyle conglomerate adidas launched its worldwide marketing campaign "adidas is all in". Presented as a cosmopolitan moment in global sport and physical culture — at least insofar as its endorsers and target markets are concerned — the campaign's television creative consisted of 15, 30 and 60-second edits of a centrepiece 120-second ad, played at the launch of the campaign and available on Youtube thereafter. Within five months of the "adidas is all in" launch, the full-length version had been viewed over 2 million times. Engaging Brian Massumi and Erin Manning's concept of the biogram and weaving threads of Félix Guattari's schizoanalytic ecology, this paper argues that the "adidas is all in" television creative leverages techniques of in/visibility that have changed the affective stakes for the fetishization of athletic celebrity and its related sports consumables.

 

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When is Finitude?

Multipurpose Gym

(how to make love while dancing on a mondrian)

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"global village basketball is the line of flight. it ruptures the existing hierarchy by networking together the molecular pickup games that exist around the world into one meta-game. it is a collective, yet distributed, net performance of improvised pickup basketball located on a smooth patchwork of hardwood, asphault, terrazzo, concrete and dirt; the backboard is syncretic plexiglass, aluminum and wood; the rims iron, milk crate and peach basket; the mesh nylon and chain-link. the virtual setting of the meta-game becomes the means of deterritorializing the basketball court space" (june 2009).

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[Aside] The third Global Village Basketball game took place on June 8, 2011. A few baskets were scored, robustly. Fun was had, muscles were strained. Art was created — a performance piece of sorts.

Autonomously.

Like the aching/aging muscles themselves, however, the Global Village Basketball machine is also showing its wear. It is most certainly fatigued.

The "me" that is the "I" that is the "we" that signs ets name to this recurrent event, this flexible set of relations — this machine — is most responsible. I have not sufficiently spoken or performed the machine into existence.

The performativity of the event proper is not in its spoken character, though, but rather in its gesture — its movement — co-emergent with teammates and opponents alike. The "me" that is the "I" that is the "we" that signs ets name to this recurrent event have gestured the machine into existence in declining number.

Do we speak of a machine that is at its physically largest size at natality (1182-1121) — one that perpetually shrinks until it dies, a sort of Benjamin Button of athletic poiesis and process philosophy? Or do we speak of a machine that grows, that changes, that coagulates or fragments off and becomes something elsewhere and when, that surfs the thin line between freedom and fascism — indeed, by literally speaking its growth?

Et is fatigued. Et is fatigued by the very weight of ets relational basketball meshes. But this weight — the weight of communication — is also a weight we enjoy bearing from time to time — in all its aesthetic, political, and ethical senses. It is a tactile burden we willingly choose to engage (and even submit to) in fulfilling our desiring-common of and through relation.

When does one put the effort — the work — into communicating this relation and when does one remain quiet? When does speaking fatigue the relation? When is gesture sufficient? When is flux insufficient?

Does the "me" that is the "I" that is the "we" that signs ets name to this recurrent event still have the right to kill the machine?

Courtesy of Ryan King

When is finitude?

Virilio might say halfway, but et is not so sure.

[Exit]