Instant replay in professional basketball illustrates the degree to which time-axis manipulation (ie. slow-motion) can distort a gesture and subsequently an adjudication of "intent". What happens as incidental contact through the intermingling of bodies during the course of play at extremely high speeds often appears in extremely slow motion and extremely brief duration of video clip as a deliberate attempt to strike the opponent — as far as the referee ruling is concerned. It is one thing to use instant replay review, in other words, and quite something else to use instant replay in concert with slow-motion capability: in the latter case the manipulation of time in reviewing the video archive thus becomes a manipulation of the juridical-political process.
NFL / Jan. 3, 2017:
"The National Football League has announced it will honor John Berger during halftime of the AFC wildcard game this Saturday between the Miami Dolphins and Pittsburgh Steelers. Berger's pioneering contributions will be remembered with a 2-minute jumbotron tribute and military flyover of Heinz Field."
Sport (and its various mediations) perhaps best expresses that "interdimensional" experience of Being-in-the-City within its logic, offering at once in the same "subjectivity" both flâneur (player) and surveillance functions (diagrammatic x's and o's, archival game video).
text everyone now
you can hear the thunder fans
such a tough call
what material did you expect?
all it takes is a split second
the rusty razor does it again
they deserved this victory
they came out and were moving
that's exactly what happened
but that's besides the point
not much you can say
nice combination play
it's a speed bump in the middle of the field
hashtag not ideal
the obvious choice
coming in at number twenty
the arbiters of justice
and it'll live forever, 'cause it was on television
that usually means we're talking about missed calls
i mean get it together
i got four words for you: 'from the red line'
it doesn't give anyone special treatment
nothing should stop you from getting outside
there's no place i'd rather be
on the warning track
there it is right there
i'm just so tired
we call this in the playground the flat tire
summer tires, ditching that spare tire
the wait is almost over
a bang bang call
could have gone either way
he gets a favourable matchup
you don't have to be the villain to need a getaway car
don't worry loves; the cavalry's here
fuels better than water
show us your summer highlight reel
warriors got it going all of a sudden
lost it again
that's an absolute bomb
we are all sprinters
you wanna score early against anybody
please observe a moment of silence
get in the game
this isn't the type of opportunity that just appears
it's what's next
your focus defines you
the pace can wear you down
i don't know if there's a choice
"Whatever is not captured by resolution is invisible," as Hito Steyerl suggests, but in professional sports at least, decisions of 'truth' are still being made upon this invisibility through instant replay — decisions complicated not only by resolution but also by frame rate and the interstices between 'stills' of a moving game.
There is an interesting nexus in basketball that exists between the seams of the ball as a particular functional outcome of industrial design and manufacture; the seams of the ball as a particular means to optimize 'grip' or purchase between a player's shooting hand, the ball itself, and the potential for backspin on a shot proper; and the seams of the ball as a visual indicator to determine any change of spin during slow-motion instant replays (and the correlate determination of who may have touched the ball last on an out-of-bounds call). In this sense we may describe a particular and peculiar line taken from symmetry, efficiency and aesthetics to an omniperspectival optic regime and its corresponding apparatus of truth.