In The Flow
the sport psychology concept of flow: an outering of the central nervous system into the cooling medium of the sporting event?
the sport psychology concept of flow: an outering of the central nervous system into the cooling medium of the sporting event?
Of or relating to play or playfulness.
[French ludique, from Latin ludus, play. See leid- in Indo-European Roots.]
Source: The American Heritage? Dictionary of the English Language, Fourth Edition
Copyright — 2000 by Houghton Mifflin Company.
Published by Houghton Mifflin Company. All rights reserved.
As hormone flows control the stimulation of thought in each of our brains, so do electronic capital flows control advertising, the stimulation of thought in our collective virtual brain. Each of the above are examples of information, models of interconnected data themselves interconnected to form ever more complex patterns of knowledge and simulation.
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McLuhan's concept of the Global Village may be one of his most misunderstood. Many have the mistaken impression that McLuhan was theorizing a global network where all people joined together in a utopian state of peace. While he was indeed optimistic about the future of electric man — if only we would heed his advice and become aware of the effects of our technologies — I do not believe that this is what he had in mind. Instead, he was pointing out that the 6 billion people on the planet were being drawn closer together by global communications networks, and therefore more aware of each other and more impacted by their actions, both good and bad.
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Neuroscience research informs research on computer networks and vice-versa: our real and virtual brains are analogous. McLuhan was wrong, though, about equating our real bodies with our virtual ones, which is the implication of the Global Village. Instead, our real bodies, when outered into electric space, become the neurons of the virtual brain, of which there can only be one.
As we perform activities in real space that alter our information models — such as buying season tickets, filling out a consumer survey, or scoring 37 points for the Lakers — our action potentials are realized and a synapse fires in the global virtual brain.
This is the essence of Haraway's "informatics of domination."
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We must recognize and emphasize the art inherent in our sport: for example, the first time we execute a skill; the high speed ballet that is WR and DB dancing down the sideline; the rat-tat-tat of the tic-tac-toe pass; the sound of mesh snapping as the ball arcs through the rim. This cyborg aesthetic is our only organic armour against the domination of — indeed, the annihilation by — the cybernetic.
sportsBabel examines the aesthetics, politics and poetics of sport and physical culture, weaving between materiality, information, intuition and intellect. The notes posted here should be understood as emerging from an ongoing program of research-creation.
Global Village Basketball is an internationally-networked game of pickup basketball that first took place on June 10, 2009. It is also part of a doctoral project by Sean Smith on networked sport and community politics.
The Department of Biological Flow is a project of research-creation by Sean Smith and Barbara Fornssler exploring the concept of the moving human body as it is integrated with broader information networks of signal and noise.
The reference is from George Lucas' epic 1971 movie, THX 1138, in which a state-controlled intensification of communication processes manages every facet of daily life in a futuristic society, regulating the flux of all human subjects in work, leisure and love.
Though the Department exists in homage to Lucas’ vision, our consideration of biological flow seeks to reinvigorate the agency of the human subject in its negotiations with economic and political structures both material and immaterial.
www.departmentofbiologicalflow.net
sportsBabel, a confusion of voices spoken by Sean Smith, is created using WordPress. Love and respect are due to Blogger, which helped me get my start in blogging.
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