Whoa
That po' PoMo mo'fo is a little light with Bau, methinks. So?
That po' PoMo mo'fo is a little light with Bau, methinks. So?
Strange thing: Linds and I have both used the metaphor of Monopoly as a classroom teaching tool. In her case, it was to create an incentive framework for a grade 5 physical education class; in mine, it was to describe the sport management industry on an undergraduate final. In our humble opinions, each proved to be a successful classroom intervention.
The connection to sport and sportsBabel is this: if other forms of play may be used as teaching tools, then why not sport? And not just the traditional physical-education-as-body-movement, but the teaching of the entire curriculum through the lens of sport and bodily experience, with an intellectual debt of gratitude to Howard Gardner's multiple intelligences. Could this work?

Streakers may be viewed as spectators breaching the sanctity of the playing area created by modern sport.
The WWF, in wrestling outside of the ring, on the steps, in the locker room — indeed, in all of society — may be viewed as participants breaching the playing area created by modern sport.
In postmodern sport, the membrane that creates the necessary critical distance between participant and spectator becomes permeable.
Bakhtin's (in Hemphill, 1995) conception of the grotesque:
images the human body as multiple, bulging, over- or under-sized, protuberant and incomplete. The openings and orifices of this carnival body are emphasized, not its closure and finish. It is an image of impure corporeal bulk with its orifices (mouth, flared nostrils, anus) yawning wide and its lower regions (belly, legs, feet, buttocks and genitals) given priority over its upper regions (head, 'spirit', reason).
When David Lynch created The Elephant Man, was he foreshadowing society's acceptance of the grotesque body in sport, which we see in the hypermuscularity of the WWF, the anorexia of women's gymnastics, or the silicone implants of much sports marketing?
References
Hemphill, D. (1995). Revisioning sport spectatorism. Journal of the philosophy of sport, 22. 48-60.
When an athlete wears a prosthetic technology, such as a knee brace, the muscles, tendons and ligaments around that are weakened, amputated or outered in a McLuhanesque fashion.
When a skilled athlete is produced by disciplinary technologies of space, time and modality of movement, the unpredictable is predictably weakened, amputating the central nervous system in the process.
And if the yoke of technology is not thrown off early, a downward spiral of mutual dependency is created that the athlete is too weak to escape.
July 2, 2002
MARSHALL MCLUHAN ONCE WROTE that "Canada is the only country in the world that knows how to live without an identity." In today's era of brand-driven hypermarketing, racial and ethnic profiling, and Internet-based anonymity, identity can prove an elusive concept, and not just within our borders. I disagree with McLuhan, though, and suggest that a Canadian identity does exist, though it languishes in a state of paradox. In a brief five-and-a-half months, we witnessed the full breadth of this paradox, reflected in the mirror to the south we call the United States of America.
On September 11, 2001, we mourned with our partners in democracy as twin symbols of western prosperity bloomed into ugly black flowers of dust and debris and collapsed to the earth. The event sent shockwaves throughout our collective psyche, no matter that the incident occurred some distance from our geographic boundaries.
A short time later, at the red, white and blue pageant that was the Salt Lake City Winter Olympic Games, we collectively rejoiced as our men's national hockey team defeated the enemy to the south, while our CBC brought the moving narrative of the medal ceremony to an estimated one-third of the nation's population — the highest audience in Canadian television history. No matter that most of our players earn their daily bread in the U.S., or that only a short time ago these were our partners in democracy — something changed that day about what it meant to be a Canadian.
What changed was that Canadians chose to identify themselves through the lens of sport, or to be more specific, through a team sport: "we're glad to be like the Americans, but we're sure glad not to be the Americans." Given the brutal yet elegant mathematics of team sport — for every winner, there is a loser — the notion is troubling — what if we had lost that gold medal hockey game?
I will attempt to resolve this problem, however, by shifting the team narrative from one that is results-oriented to one that is more process-oriented, and in doing so, provide a political vision for the future of Canada. And despite my earlier misgivings, McLuhan will guide us as the team's coach.
Beyond pure skill and determination, there are four main factors that are required for a team to be successful at the highest level (and I believe it to be no overstatement when I say that the future of the world is competition at the 'highest level"): a star, a leader, team chemistry, and a shared sense of purpose.
Note that I have listed "star" and "leader" separately, for on many of the best teams, the leader is never the star player, although he or she is usually a very good player. A great leader must manage the myriad interests of all team members, from the star to the seldom-used reserve, while maintaining the shared sense of purpose necessary to be successful. Initially, these interests are often in conflict with one another, but the true leader manages to overcome this by developing team chemistry between the various parties.
Now, you might feel that the metaphor has become patently obvious, but if the reader permits that the level of sophistication goes somewhat deeper, I will show why this relationship is paramount, and what actions Canada must take to become the true leader of the greatest team ever assembled: Team Earth.
Perhaps the reason that Canada has always looked for its reflection in the U.S. mirror is that a north-south flow is more natural (in terms of trade, time zones, etc.) than the east-west axis that currently defines the nation. Indeed, regions across Canada often share more in common with neighbours to the south than they do with other regions in the country. However, this does not presuppose that the notion of Canada as a nation state has drawn to its logical conclusion, for in the era of networked communications, north-south is as relevant as east-west, which is to say of limited relevance.
Imagine being a policy maker back in the fifteenth century shortly after Gutenberg invented his printing press: what an exhilarating, scary, hopeful, energetic time it must have been! Over the next three hundred years, the printing press revolutionized the dissemination of information, eventually leading to the rise of classical economics, the extension of deconstructionist science, and the creation of the modern nation state.
We are at such a time once again. The Internet is radically transforming all aspects of society, shifting us inexorably towards non-linearity and integration. It is important for policy makers to consider the fundamental nature of the paradigm shift to come, in order to improve our living standards and ensure a secure and prosperous global community.
To make sense of this shift, I would like to introduce the concept of Team Earth. This team has for its players every country on the globe, and its practices are also its games. The games are economical, social, political and cultural, and the results of each game affect the results of other games.
Team Earth has no opponents; instead, it is unique in team sport in that it competes solely against itself. In this case, the winner-loser dynamic shifts dramatically, as either all countries win or all lose. Nobel Prize-winning economists Myron Scholes and Robert Merton discovered this fact to their dismay in 1998 when Long Term Capital Management almost toppled the world's economy. The lesson? Economic processes have their basis in social processes, which have their basis in cultural processes, and so on. Team Earth is not your average team.
From the beginning of human existence, we have fragmented into an astonishing diversity of peoples, languages, religions and cultures. With such an historical perspective in mind, the notion that electric technologies are once again integrating us into a global society becomes dizzying.
One thing is certain: we must learn to appreciate the contributions of all players on Team Earth: the star, the leader, as well as the role players. No one player can win without the contributions of the others, which means that we must embrace a society that values debate between cultures rather than homogenization into one culture. We also must provide the tools, in the form of socially-responsible capitalism, to allow all players to maximize their individual potentials and contribute to Team Earth's success.
Put another way, for nation states to remain relevant in the coming decades and centuries, they must become protectors of cultures, rather than of geographical economies. The globalization of multinational companies has shifted power structures away from most nation states, which are too slow to keep pace with the speed of business; automation and the electronification of money ensure that these multinationals are fluid enough to compete and that the power shift will be complete.
Business is a social process as well as an economic one, though. Innovation is born from cultural differences rather than cultural similarities; thus, if Team Earth becomes a collection of greedy individuals simply looking to meet the bottom line without concern for local cultures, we will not innovate rapidly enough to address the future needs of civilization. In this light, governments can remain relevant by being the guardians of culture and must support initiatives that protect cultures. Such initiatives can take myriad forms, but in this essay I will suggest three: developing community business through microfinance, funding the expression of culture through arts and new media, and creating leaders for Team Earth by investing heavily in public education.
Microfinance is viewed by many as a Third World concept — after all, we are one of the prosperous G8 countries, so why would we need something like microfinance? The answer is that the concentration of wealth in Canada (as well as other industrialized nations) is highly centralized in certain geographic areas, and more specifically in certain cities.
In the decentralized, non-linear world of the future, however, labour will not have to concentrate in large urban centres to share in this wealth. Internet-enabled telework will allow Canadians to maintain a high standard of living while enjoying the quality of life found in a less congested environment. This is particularly true given Canada's current position in the global information economy of service provision.
The question becomes how to manage the coming transition resulting from deurbanization. The Connecting Canadians broadband initiative is an excellent beginning, but will only be as useful as the ability of our citizens to leverage such a valuable resource. To do so, they will require entrepreneurial training and financial resources, which will enable the creation of vibrant, sustainable community business. In turn, we will have completed one step towards the creation of vibrant, sustainable community cultures.
This same model can be used to export socially-responsible capitalism to other players on Team Earth. By doing so, the entire team will be stronger, and those players who rarely have the chance to shine in the spotlight will at times have their opportunity. As a result, Canada — the leader — will earn the respect of its teammates on Team Earth.
If community entrepreneurship is a desirable goal then what businesses are we to create? Once again I will return to our prophetic coach Marshall McLuhan, who suggested that we look to artists for the answers. McLuhan believed that artists are the antennae of a society, detecting shifts in the world and expressing them through paint, sculpture, verse and song. If he is correct, then business requires cultural "translators" to decipher the meaning inherent in works of art and translate them into useful products and services for society's benefit.
This is perhaps the most challenging task of all for government — art is often seen as antithetical to business, and as a result has been steadily squeezed from school curricula as well as the daily lives of many families. What a tragedy! Cultures throughout history had citizens that were great artists and athletes, great governors as well as poets. Somehow we have lost sight of this over the last two centuries of increasing specialist practice.
In the era of integration, however, art must become more a part of our daily lives, if for no other reason than to continue the successes of our economy and the prosperity of our nation. We must continue to ensure that Canadians have access to museums as cultural amplifiers; we must increase our funding for arts programs or provide incentives for corporations to do so; and we must ensure the survival of the CBC as a disseminator of Canadian culture. A failure to do so places in jeopardy our ability to ensure a high standard of living and maintain a leadership role on Team Earth.
Another means of ensuring that art remains a vital part of our everyday lives is by returning it to a position of prominence in public education. This can be accomplished by understanding that learning and training are two separate phenomena; the former is the tool of the knowledge worker while the latter is the affliction of those that will be automated out of a job. Teacher accountability formulae and standardized testing only drive us closer to a society where training reigns supreme?to our detriment in the end.
Education must return to developing environments for learning. This requires innovative approaches to the notion of teaching, which will inevitably incur a huge cost to society, but one that we must bear. In what is likely a suicidal move for a politician, but an essential move for Canadian public policy, I suggest that the necessary funds come at the expense of health care.
The recent respective labour disputes in Alberta between the provincial government, health care professionals and education professionals illustrate an important problem where long-term policy must take precedence over short-term politicking. Public opinion clearly supported the health care professionals while rebelling against those in education. This sets a dangerous precedent: we are in the Information Revolution, and education is the fundamental pillar upon which Canada's future prosperity lies.
Instead, we have an aging population of Baby Boomers that will bankrupt the universal health care system to extend the average life span by a couple of years, while doing little to create new wealth for Canada in the process. And the public shortsightedly supports such a future. If we continue along this path, Canada is doomed to be absorbed by the United States and any argument for cultural sovereignty will be moot — we simply won't be able to afford it.
Canada must begin to make a transition from funding universal health care to increasing support for public education, not only for youth, but for life-long learning to continually re-skill a dynamic workforce. A failure to do so will jeopardize Canada's position in the global information economy, as highly-educated developing nations (witness the Philippines) boost productivity domestically and carve niches in world markets.
In doing so, we must understand that learning and demonstrating intellectual ability takes many different forms (what Howard Gardner referred to as Multiple Intelligences). Art (and ironically sport) is as valuable to educating the public as are math lectures or science labs. The problem, however, is that art cannot be easily measured on a multiple choice exam for bureaucratic purposes. Policy makers must be courageous in rejecting conformist modes of teaching while charging educators with developing new tools for assessing the learning of students — in an information economy, it matters not how one learns, but if one learns. Too often these days, the answer to that if is a resounding no.
Star athletes are not infallible. Michael Jordan, the greatest basketball player the world has ever known, missed some 70 game-winning shots in his career — yet was still willing to take them. He would not have possessed the intestinal fortitude necessary to take the big shots, however, if it weren't for the confidence he possessed in his teammates, and the counsel he received from leaders in his career.
Like other athletes, the star needs to be motivated at times, chastised when appropriate, and applauded when successful. This explains the significance of Canadian cultural sovereignty: we are similar enough to our neighbours to appreciate their culture, but as a true leader we must remain independent enough and strong enough to provide a counsel to the star athlete on Team Earth — leadership valued so highly that unilateralism is not an option.
Post-September 11, 2001, the threat of unilateralism is even more pronounced, and Canada may have to surrender certain aspects of military and economic sovereignty in order to remain in a leadership role. But leadership is about managing tradeoffs in a firm, yet engaging manner. If Canada is to secure an identity once and for all, it will have to look in the mirror and see a proud, competent leader. The success of Team Earth rests on it.
This essay was my submission to the 2002 As Prime Minister essay competition. Given Naomi Klein's column today in the Globe and Mail and my recent work on reconceptualizing versus, I felt it was appropriate to post the essay to sportsBabel. It will be my only commentary on the war in Iraq.
dewq/terp at Sport…mediated has written an interesting post about the dialectic of the discursive being. He discusses how someonething on one side of the dialectic pulshes against someonething on the other side in a counter-balancing fashion, reminiscent of Newton's Third Law of Motion. He suggests that I have labeled it versus. He characterizes it as oppositional, adversarial: ?the anti?.
I would like to suggest that it goes a little deeper than that. I think we need to reconceptualize versus as not just a strictly competitive, antagonistic relationship. Versus is also a cooperative, dynamic relationship that is productive. Without both a thesis and antitheses, there is no synthesis. Rather, we are left with stasis. The versus-dialectic is simultaneously competitive and cooperative.
If two teams meet on the court, pitch, or rink, they are competing to determine a 'winner' but cooperating to produce a work of art. The tournament bracket may then be viewed as an architecture that creates competitive/cooperative works of Truth/art.





I like dewq/terp's use of hybrid words, which, in their creation, force both author and reader to contemplate the synthesis, creating a distribution of dialectic potential.

One of the fundamental decisions facing managers in classical economics is whether to allocate scarce production resources to acquire capital (K) or labour (L) in order to achieve a desired end result. Given the cyborgian nature of professional athletes, however, the question for professional sports franchises becomes not either/or, but the ratio in which to simultaneously acquire both.
Briefly, I would argue that baseball has the highest K/L ratio of the four major North American professional team sports. This is due to the extremely bounded spatial rationalization of the baseball diamond, as well as the overwhelming preponderance of statistics and statistical analysis found in the sport.
At the other end of this informal spectrum, I would suggest, lies basketball. While it is also spatially rationalized to a degree, one is less constrained on the basketball court than on the baseball diamond, which leads to a more free-flowing game with increased creative requirements. I would further argue that basketball as a fundamental form of black cultural expression introduces more artistic creativity than other sports, which provides a counter to the automating effects of modernization.
Folk football and other medieval games involved everyone in the town in a sporting event with no constraints in terms of space.
Concurrent with the rise of industrialization, a discourse of sportification developed.
The discourse of sportification sought to standardize rules, playing spaces, etc., so that clubs/groups from various towns could play against each other in a standardized fashion.
This discourse created two separate classes: participants and spectators.
Technologies of space and time and modality of movement created disciplined athletes and consumers.
This discipline allowed sport to be commodified.
It did so by privileging the participant role over the spectator role.
With the historical demands of middle to late capitalism, there was an "urgent need" for a discourse to sell more products: this eventually became the star system.
The scientific statements of this discourse are score and statistics, which allow us to make philosophical statements of Truth based on winning and "putting up numbers".
Arnold Palmer?s TV charisma cemented the relationship between sport marketing and television.
However, Michael Jordan was the first star athlete of post-industrial society, and ushered in a more highly integrated sportocracy — one that is more dependent on the image and information as a means of economic exchange.
The panoptic architecture of stadium-as-television-studio allowed for the production of image/information that sustained the star system discourse.
With the fragmentation of television and the introduction of new media technologies, the sportocracy had at its disposal new dual channels of promotion and distribution.
Now, professional sport products consist of: 1. uncertainty of outcome, and 2. images and information.
These new media channels return some degree of autonomy to the consumer, since they are interactive.
These images and information are used to create more refined sport media products, such as fantasy sports games and sport videogames.
These sport media products allow the spectator to assume the participant role.
There has been a trend towards a progressively higher degree of realism in sport videogames.
As the technology improves, we are moving towards a state of virtual sport environments.
As a result, the division between participant and spectator is blurring, as both contribute to the creation of meaning in a mediated sport product.
With the dual production model of images/information and uncertainty, athletes are now assuming a hybrid identity of competing discourses.
The paradigm that best describes this hybridity is that of the cyborg.
The athlete is part machine: it produces images and information in a fashion reminiscent of a factory.
The athlete is part human: it produces uncertainty of outcome in a fashion reminiscent of an artist.
The cyborg paradigm has been readily apparent in art for over 150 years, and is now beginning to creep into the sciences as well.
The syntheses of this dialectical tension are many, but if it sways too much in the direction of machine, then we may be looking at wholesale simulation.
It is important, then, to stress the aesthetic aspects of sport to prevent this from happening.
On TV tonight I was able to flip back and forth between March Madness, Lakers-Kings, and The Truman Show. What are the odds? The panoptic gaze is everywhere.
The Royal St. John's Regatta is North America's oldest continuous sporting event with documented proof of 1826 boat races, and regattas held likely as early as the 1700's. Held in St. John's, Newfoundland, the Regatta is scheduled for the first Wednesday of August, and is an eagerly anticipated annual event, since Regatta Day is both a municipal and provincial holiday.
That is so cool.
Though I have been around sports all of my life, I had never heard of a municipal or provincial holiday revolving solely around a sporting event until now. Is it possible to create a national or global holiday revolving around sport?
Governments and sporting agencies search for absolute truth in sport, as they approve first global anti-doping code.
Clay Shirky effuses about Quake as an exemplar of 3-D virtual spaces, and in a bizarre performance art fusion of television and online videogame, Quake III Arena aficionados will be able to pump hot lead into into the cast of Friends.
Jim Deupree, an inmate at Washington Correctional Institute in Florida, will run the 9.3-mile Gate River Race "by proxy" — at the same time, but from within the prison walls. Is he actually participating in the same event? Since his story has been covered by the media, and thus many actual participants will be aware of the story, does that strengthen the argument that he is participating in the same event? Are participants in Global Village Basketball participating in the same event?
Lost Labor: Images of Vanished American Workers 1900-1980. Will we see athletes' photos added to the 1980-2060 version of this gallery?
Electronic Arts announces plans to release The Sims Superstar, a new expansion pack to The Sims. According to the press release: "Players can now realize their fantasies of fame and fortune as they pursue the dream of being a Rock Star, Movie Star or a Supermodel and live the lifestyle of a celebrity. All new gameplay, new social interactions and a whole new in-game destination offer players an all access pass to the world of superstardom. In The Sims Superstar, The Sims are ready for their close up." Wow. How long before the pro athlete expansion pack?
ESPN.com's Ralph Wiley and Dan Patrick write opposing editorials on the story of Toni Smith, a 21-year old sociology major and varsity basketball player at tiny D-III Manhattanville College in upstate New York. In protest of the American stance towards a pre-emptive war with Iraq, Smith has turned away from the American flag during the playing of the national anthem at games.
"For some time now, the inequalities that are embedded into the American system have bothered me," said Smith, a senior team captain. "As they are becoming progressively worse and it is clear that the government's priorities are not on bettering the quality of life for all of its people, but rather on expanding its own power, I cannot, in good conscience, salute the flag."
New York Post reader opinions were predictably varied, while ESPN.com' SportsNation prosumers offered the following (note: ESPN.com usually presents one's responses in bold text — I have removed the formatting so that you can make up your own mind about what the results mean):
Protest in the Sports Arena: Your View
Thank you for voting. See below for the results from across SportsNation.
| 1) Are athletic events an appropriate place for political protest? | |
| 65.1% | No |
| 34.9% | Yes |
| 2) What is your opinion of Toni Smith's protest? | |
| 55.6% | I disagree with her methods and views |
| 19.7% | I agree with her methods and views |
| 14.6% | I disagree with her methods but agree with her views |
| 10.1% | I agree with her methods but disagree with her views |
| 3) If you were Toni Smith's coach, how would you handle the situation? | |
| 42.4% | Ask her to stay in the locker room until tip-off |
| 34.0% | Support her |
| 23.6% | Suspend her or kick her off the team |
| 4) How would you compare Toni Smith's actions to Sheryl Crow wearing a 'No War' emblem on her guitar strap during her performance at the Grammy's? | |
| 42.6% | Neither athletes nor celebrities should make public political statements |
| 41.3% | They are both acceptable |
| 16.2% | It's more acceptable for artists and celebrities than athletes to make political statements |
| 5) If Toni Smith had worn a 'No War' patch on her jersey instead of refusing to face the flag, would that be any different? | |
| 40.4% | A patch is acceptable but turning your back on the flag is not |
| 28.9% | No different; still inappropriate |
| 22.0% | No different; still appropriate |
| 8.8% | Turning your back on the flag is acceptable but altering your jersey is not |
| 6) Would you risk your job to take a political stand for something you believe in? | |
| 62.4% | Yes |
| 37.6% | No |
| 7) Should the U.S. go to war with Iraq? | |
| 60.9% | Yes |
| 39.1% | No |
| Total Votes: 59,857 | |
Salon's King Kaufman notes how rare it is for professional athletes to make political pronouncements of any flavour. He concludes that it is primarily due to their self-absorption, and suggests that if they were to open up a bit more, they might just be interesting as human beings.
When re-watching Being John Malkovich on video not long ago, I noticed for the first time that the final two preview ads were for Major League Baseball and the NBA, both of whom promise to take you closer to the stars. Unintentional irony? Or understood relationship?
Not sure.
Another thing that struck me during this viewing, though, was the complexity of the controls that the puppeteer uses for his performance. Simply amazing.
As HDTV must seem to the generation of black and white television, today's videogame controls seem to me extremely complicated compared to what I used to play with: from a few keys on a computer keyboard, through the one-button Atari joystick, to the multi-button controllers of the original Sony Playstation. But even today's controls are nothing compared to what the master puppeteer has at his disposal. Now I feel like a complete loser.
We consider a puppeteer to be an artist — or at least we once did in another time. Does that mean that the kid playing NBA Live at home today is an artist as well? Does the videogame puppeteer supply the creative gap/art coefficient that is missing when the real is made virtual, since they are both spectator and participant at the same instant in our linear time? Or do the technological limits of the programmed system prevent that from occurring?
If the first two answers are yes, serious doubt is cast on the efficacy of Global Village Basketball as performance art.
Author: videogame publisher
Intent: (re)create the "star system"
How: publishers know in advance that consumers are likely playing to "be" the star >> game is thus manufactured to that end >> player ratings, instant replay, packaging
Why: their revenues derive by repackaging information licensed from professional sports leagues >> sports leagues themselves are primarily beholden to advertisers and other forms of corporate support >> advertisers sell products using the "star system"
Consumer: primarily young males at home
Intent: "be" the star
Why: advertisers have created perceived need >> sports consumers see themselves as lacking (ie. size, speed, skill, etc.) >> sports marketing attempts to have consumer identify with athlete
Result: consumers and publishers both understand that the latter must compete on innovation >> historically, this has meant a progression towards realism in sports videogame titles >> the goal at this point in linear time, therefore, is to create a sport media experience as "real" as possible
(perhaps even hyper-real)
today's sport videogames allow one to simultaneously take the first-person visual perspective of the player, while taking the audio narrative from the television, providing a strange juxtaposition of participant and spectator sport media experiences
sportsBabel is a blog that critically examines the aesthetics, politics and poetics of sport and physical culture at the nexus of materiality, information and intellect. These are notes from an ongoing trajectory of research-creation and should be treated as such.
global+village+basketball is an internationally-networked game of pickup basketball that first took place on June 10, 2009. It is also part of a doctoral project by Sean Smith on networked sport and community politics.
The Department of Biological Flow is a project of research-creation by Sean Smith and Barbara Fornssler exploring the concept of the moving human body as it is integrated with broader information networks of signal and noise.
The reference is from George Lucas' epic 1971 movie, THX 1138, in which a state-controlled intensification of communication processes manages every facet of daily life in a futuristic society, regulating the flux of all human subjects in work, leisure and love.
Though the Department exists in homage to Lucas’ vision, our consideration of biological flow seeks to reinvigorate the agency of the human subject in its negotiations with economic and political structures both material and immaterial.
www.departmentofbiologicalflow.net
sportsBabel, a confusion of voices spoken by Sean Smith, is created using WordPress. Love and respect are due to Blogger, which helped me get my start in blogging.
I provide new media consulting services to grassroots, amateur and professional sports organizations on these and other topics in the areas of technology, strategy, and creative development.
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